Romanian Journal of
Human - Computer InteractionVol.9, No.4, 2016
ISSN 1843-4460
Contents
Reading Space Secrets – A Serious Game Centered on Reading Strategies
Irina Toma, Andrioaie Iustinian, Mihai Dascălu, Ștefan Trăușan-Matu
269 - 284 Improving parsing using morpho-syntactic and semantic information
Verginica Barbu Mititelu, Radu Ion, Radu Simionescu, Andrei Scutelnicu, Elena Irimia
285 - 304 The UsiSketch Software Architecture
Jorge Luis Pérez Medina
305 - 333 Gender differences in Facebook addiction
Dragoş Daniel Iordache, Valentina Manea
334 - 346 The EMOINAD Guide construction proposal: An emotive interface design guide for attention deficit disorder in children
Angela Patricia Villareal Freire, César Alberto Collazos Ordoñez
347 - 361
Abstracts
Reading Space Secrets - A Serious Game Centered on Reading Strategies
Irina Toma, Andrioaie Iustinian, Mihai Dascălu, Ștefan Trăușan-Matu
University “Politehnica” of Bucharest
313 Splaiul Independentei, Bucuresti
E-mail: irina_toma@rocketmail.com, andrioaie.iustinian@yahoo.com, mihai.dascalu@cs.pub.ro, stefan.trausan@cs.pub.ro
Abstract: Serious games based on reading strategies are an efficient alternative for improving students’ capabilities of text understanding. In today’s industry and academic environments, there are various games that target reading strategies, but unfortunately most keep focus only on the educational component, leaving the user experience behind. These games are not appealing to young students and thus, may not fully achieve the desired outcomes. The serious game described in this paper puts emphasis on the user experience, tightly coupled with keeping a high standard of its educational focus. Preliminary validation experiments denote a high user acceptance of the proposed educational scenario as an alternative to the traditional scenario that consists of a lecture followed by a self-explanation of the input narrative text.
Keywords: serious games, reading strategies, comprehension skills, Unity game engine, ReaderBench framework, web services.
Cite this paper as:
Toma, I., Iustinian, A., Dascalu, M., Trausan-Matu, S. Reading Space Secrets - A Serious Game Centered on Reading Strategies. Revista Romana de Interactiune Om-Calculator 9(4), 269-284, 2016.
Improving parsing using morpho-syntactic and semantic information
Verginica Barbu Mititelu1, Radu Ion1, Radu Simionescu1, Andrei Scutelnicu2,1, Elena Irimia1
1Research Institute for Artificial Intelligence “Mihai Drăgănescu” – Romanian Academy
13 Calea 13 Septembrie, 050711, Bucharest
E-mail: {vergi, radu}@racai.ro, radsimu@gmail.com, elena@racai.ro
2Faculty of Computer Science – “Alexandru Ioan Cuza” University
16 General Berthlot, 700483, Iasi
E-mail: andreiscutelnicu@gmai.com
Abstract: In this paper we present the efforts of creating a syntactic parser with a very good performance on Romanian sentences. Instead of creating a parser from scratch, we decided to test the freely available existing ones and to subject them to tuning, feeding them with linguistic information in the form of features (transitivity/intransitivity, semantic class, subcategorization frames, etc.). The parsers are trained and tested on the Romanian treebank in the Universal Dependencies format. We present here, as on-going work, some partial results of our endeavour: after including only several features, we got encouraging results. We also discuss some other features that can be added to the parser in order to further improve its performance, with the final aim of attaining a reliable tool for syntactic analysis of sentences, as a task per se, and also for their use in various applications involving natural language processing.
Keywords: Romanian, syntactic parsing, derivational relations, wordnet, subcategorization frames.
Cite this paper as:
Barbu Mititelu, V., Ion, R., Simionescu, R., Scutelnicu, A., Irimia, E. Improving parsing using morpho-syntactic and semantic information. Revista Romana de Interactiune Om-Calculator 9(4), 285-304, 2016.
The UsiSketch Software Architecture
Jorge Luis Pérez Medina
Université catholique de Louvain, Louvain School of Management Research Institute
Place des Doyens, 1 – B-1348 Louvain-la-Neuve (Belgium)
E-mail:jorge.perezmedina@uclouvain.be
Abstract: In previous work, we proposed a method to facilitate the tabletop collaborative prototyping of model-based user interfaces in early steps of the design process when multiple stakeholders have only a vague goal in mind of what should be produced. We also developed UsiSketch, a Java-based software supporting our modeling sketching method. In this paper, we present the main functionalities and the software architecture of UsiSketch.
Keywords: Sketching, Collaborative Prototyping, Graphical User Interface, Design Tools and Techniques.
Cite this paper as:
Pérez Medina, J.L. The UsiSketch Software Architecture. Revista Romana de Interactiune Om-Calculator 9(4), 305-333, 2016.
Gender differences in Facebook addiction
Dragoş Daniel Iordache1, Valentina Manea2
1National Institute for R&D in Informatics – ICI Bucharest
E-mail: iordache@ici.ro
2Technical University of Civil Engineering Bucharest
E-mail: m.valentina70@yahoo.roAbstract: A large number of people of all ages participate in social networks with different aims. The number of users attending the on-line social networks is increasing daily. University students also spend a lot of time on Online Social Networks (OSN), and this can cause them to become potential addicts. The aim of this paper is twofold: (1) to analyze the relationship between the Facebook dependence and the negative consequences on the students’ university work and (2) to analyze the measurement invariance across gender. The results of the empirical study that used a sample from the Technical University of Civil Engineering in Bucharest show a significant difference between male and female students regarding the Facebook dependence and its negative effects on the work of students.
Keywords: Facebook, social networking websites, gender differences, comparative study.
Cite this paper as:
Iordache, D.D., Manea, V. Gender differences in Facebook addiction. Revista Romana de Interactiune Om-Calculator 9(4), 334-346, 2016.
The EMOINAD Guide construction proposal: An emotive interface design guide for attention deficit disorder in children
Angela Patricia Villareal Freire, César Alberto Collazos Ordoñez
Grupo de Investigación y desarrollo en ingeniería de Software IDIS
Universidad del Cauca
Calle 5 # 4 47, Popayán
E-mail: avillarreal@unicauca.edu.c, ccollazo@unicauca.edu.coAbstract: This article presents a proposal for construction of a guide which aims to contribute to the lack of guidelines for the design of therapeutic interfaces for attention deficit disorder in children, and describes the first version of the EMOINAD Guide (Emotive Interfaces for Attention Deficit) methodology. The EMOINAD Guide is composed of a set of design principles contributing to interfaces design for the treatment of children with this specific need. This paper examines the problematic situation, then, describes the state of art of attention deficit therapy applications and presents the developed methodology. A preliminary approximation of one of the design guidelines included in the Guide is also performed.
Keywords: Emotional Design; Interface design; Attention deficit; design principles.
Cite this paper as:
Villareal Freire, A.P., Collazos Ordoñez, C.A. The EMOINAD Guide construction proposal: An emotive interface design guide for attention deficit disorder in children. Revista Romana de Interactiune Om-Calculator 9(4), 347-361, 2016.