| Effects of gender differences in the perceived learning quality of an AR-based learning scenario        Costin Pribeanu |   | 
            
      | Filter Application on Facial Features in a Smartphone App        Sofia Morar, Elena Pelican, Dorin-Mircea Popovici |   | 
            
      | Towards a VR-based Cognitive Assessment and Rehabilitation Tool for Cognitively Impaired Elderly People        Ștefan Cojocaru, Dorin-Mircea Popovici |   | 
            
      | FoodAR - An Augmented Reality Application used in Gastronomy        Mirela Chițaniuc, Bianca Miron, Adrian Iftene |   | 
            
      | A Systematic Review of the Methods and Experiments Aimed to Reduce Front-Back Confusions in the Free-Field and Virtual Auditory Environments        Oana Bălan, Alin Moldoveanu, Florica Moldoveanu |   | 
            
      | Assessing the usability of web-based applications for diabetes care        Maria Gheorghe-Moisii, Marilena Ianculescu, Costin Pribeanu |   | 
            
      | Using expert evaluation to assess the usability of the CNAS-SIUI Portal        Irina Cristescu, Dragoș Daniel Iordache, Marilena Ianculescu |   | 
            
      | Usability evaluation of Tesys e-Learning platform        Paul Ștefan Popescu, Marian Cristian Mihăescu, Dragoș Daniel Iordache, Costin Pribeanu |   | 
            
      | Mobile usability evaluation: the case of the Art Encounters 2017 application        Silviu Vert, Diana Andone |   | 
            
      | Tools and resources for Romanian text-to-speech and speech-to-text applications        Tiberiu Boros, Ștefan Daniel Dumitrescu, Vasile Pais |   | 
            
      | Speech & Speaker Recognition for Romanian Language        Eugeniu Vezeteu, Dragoș-Florin Sburlan, Elena Pelican |   | 
            
      | ReaderBench Talk: Online Conversations Empowered by Advanced NLP Techniques        Andrei Mardale, Gabriel Guțu-Robu, Mihai  Dascălu, Ștefan Trăușan-Matu |   | 
            
      | Byzantine Music Composition Using Markov Models        Teodor Lucian Anton, Ștefan Trăușan-Matu |   | 
            
      | Workflow Editor for Definition and Execution of Parallelized Earth Data Processing Algorithms        Constantin Ioan Nandra, Dorian Gorgan |   | 
            
      | Smart Watch-based Gesture Recognition to Control a Music Player        Ioana-Crinela Potinteu, Teodor Ștefănuț |   | 
            
      | Perceived Usability, Desirability, and Workload of Mid-Air Gesture Control for Smart TVs        Irina Popovici, Radu-Daniel Vatavu |   | 
            
      | Toward Smart Rings as Assistive Devices for People with Motor Impairments: A Position Paper        Bogdan-Florin Gheran, Ovidiu-Ciprian Ungurean, Radu-Daniel Vatavu |   | 
            
      | Augmenting Selection by Intention for In-Vehicle Control and Command        Cătălin Diaconescu, Dragoș-Florin Sburlan, Dorin-Mircea Popovici |   | 
            
      | Game Development Methodology Mapped on the EvoGlimpse Video Game Experiment        Bianca-Cerasela-Zelia Blaga, Dorian Gorgan |   | 
            
      | Exploring Solutions for the Development Methodology of the Video Game DABABAT        Al-Doori Rami, Bianca-Cerasela-Zelia Blaga, Dorian Gorgan |   | 
            
      | Experiments on Computer Game Development Methodology        Andrei Gabriel Morar, Dorian Gorgan |   | 
            
      | Impact of Game AI Systems on Player Experience        Daniel Ciugurean, Bogdan Maxim, Dorian Gorgan |   | 
            
      | Enhancing player experience using procedural level generation        Bogdan Maxim, Daniel Ciugurean, Dorian Gorgan |   | 
            
      | Initiative to Support Basic Digital Skills Development of Romanian Preschool Children        Adriana-Mihaela Guran, Grigoreta-Sofia Cojocar, Anamaria Moldovan |   | 
            
      | Measuring the educational support provided by the discussion groups: A multidimensional model        Gabriel Gorghiu, Irina Cristescu, Dragoș Daniel Iordache, Costin Pribeanu |   | 
            
      | Heuristic Evaluation of the EvoGlimpse Video Game        Bianca-Cerasela-Zelia Blaga, Selma Evelyn Cătălina Goga, Al-Doori Rami, Dorian Gorgan |   | 
            
      | Analysis on Usability Heuristics for MagicHerbs Game        Selma Evelyn Cătălina Goga, Bianca-Cerasela-Zelia Blaga, Flavia Andrada Pop, Dorian Gorgan |   | 
            
      | Real-Time User Interaction within Socio-Physical Systems        Corina Bianca Alb, Dorian Gorgan |   |