From Ad-hoc to Rapid Reviews: a systematic (and not so rapid) evolution – Keynote Speech Guilherme Horta Travassos
|
|
Cognitive Assistants and Intelligent Agents - Keynote Speech Vicente Julian
|
|
User experience proposal for mobile interactive experiences in cultural heritage and learning Miruna Antonica, Adina Borobar, Oana Rotaru, Silviu Vert
|
|
Pedestrian Navigation through Pictograms and Landmark Photos on Smart Glasses: a Pilot Study Youssef Guedira, Christophe Kolski, Sophie Lepreux
|
|
Meowgical AR – A Game based on Augmented Reality Ștefan-Simion Opriță, Adrian Iftene
|
|
Exploring the antecedents of the perceived ease of use of an online learning platform during the pandemic Costin Pribeanu, Elena Ancuța Santi, Gabriel Gorghiu
|
|
A multidimensional model of Google Clasroom usability in use during the Covid19 pandemic Paul Ștefan Popescu, Costel Ionașcu, Marian Cristian Mihăescu, Costin Pribeanu
|
|
Analysis of students’ perceptions of Google Classroom during the pandemic Costel Ionașcu, Paul Ștefan Popescu, Marian Cristian Mihăescu, Costin Pribeanu
|
|
Game Strategy Analysis Methodology Miruna Chindea, Andrei Vasile Iosif, Lukacs Roland Elekes, Dorian Gorgan
|
|
Video Captioning using a Hybrid Transformer and RNN-based Encoder-Decoder Alexandru-Cosmin Mihai, Mihai-Dan Masala, Dan-Teodor Poncu, Traian Eugen Rebedea
|
|
Harmonizing 2D and 3D in Modern Animation Chris Luntraru, Victor Asavei, Alin Moldoveanu, Florica Moldoveanu
|
|
News-RO-Offense - A Romanian Offensive Language Dataset and Baseline Models Centered on News Article Comments Andreea Cojocaru, Andrei Paraschiv, Mihai Dascălu
|
|
Romanian Fake News Identification using Language Models Andrei Preda, Stefan Ruseti, Simina-Maria Terian, Mihai Dascălu
|
|
Improving the usability and security of mail-in ballots Ted Selker, Enka Blanchard
|
|
Enhancing Cyberbullying Detection in Social Media using Semi-supervised Learning Diana Ionescu, Andrei Dumitrescu, Traian Eugen Rebedea
|
|
Towards Fast and Robust Body Measurements Extraction Mihai Petre, Cosmin Ciocîrlan, Eduard Cojocea, Traian Eugen Rebedea
|
|
Building a Driving Behaviour Dataset Ion Cojocaru, Paul Ștefan Popescu
|
|
Driver Behaviour Analysis based on Deep Learning Algorithms Ion Cojocaru, Paul Ștefan Popescu, Marian Cristian Mihăescu
|
|
Comparing model-agnostic and model-specific XAI methods in Natural Language Processing Marian Gabriel Sandu, Ștefan Trăușan-Matu
|
|
Adaptive Interface Promotes a Composite of Performance and Flow in Tetris Ion Juvina, Kevin O’Neill
|
|
Towards behavioral adaptation for people with intellectual disabilities in a mobility context Léa Pacini, Sophie Lepreux, Christophe Kolski
|
|
MusicBud: A Music Recommendation System Based on Deep Learning algorithms Marius Andrei Negreț, Paul Ștefan Popescu, Mihai Mocanu, Marian Cristian Mihăescu
|
|
Reinforcement Learning for Building StarCraft 2 Agents Andrei Dumitrescu, Traian Eugen Rebedea
|
|
What is the acceptability of the autonomous vehicle for disabled people ? The case of a virtual reality application: test and evaluation. Nicolas Bert, Mohsen Zare, Maxime Larique, Jean Claude Sagot
|
|
Why does the quality of sketches in virtual reality depend so much on individuals? Analysis and identification of factors based on laboratory and field experiments Noémie Chaniaud, Sylvain Fleury, Benjamin Poussard, Olivier Christmann, Thibaut Guitter, Simon Richir
|
|
A Discussion on User Experience of Virtual Reality Simulators vs. Head Mounted Displays Silviu Berzescu, Marius Tataru, Silviu Vert, Diana Andone
|
|
Impact of technophilia and the guiding supports during use on the practical and social acceptability: example of a robotic programming software Maxime Boutrouille, Florian Dordain, Noémie Chaniaud, Émilie Loup-Escande
|
|
An Integrated Approach to Design and Assess Edutainment Applications with Preschoolers Adriana-Mihaela Guran, Grigoreta-Sofia Cojocar
|
|
Adoption of Microsoft Teams platform by Romanian university students Tudor Macavei, Valentina Iuliana Manea, Costin Pribeanu
|
|